FFXII Ashe Solo Part 319 Ashe vs Baritine Croc

404 views · Published 24 July 2009 · 1:17 · Indexed 20 September 2026

Channel: Scotty's HD Gaming Channel! · 2009 · Gaming

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Ashe Solo FINAL FANTASY XII Ashe battles Baritine Croc

Final Fantasy XII Enemy
Baritine Croc 

Minimum Stats
Level Evade%
26 0
HP MP
4448 250
Power Defense
36 15
M. Pwr M. Def
12 14

Maximum stats
Level Evade%
42 0
HP MP
10965 505
Power Defense
62 25
M. Pwr M. Def
17 24
Japanese バリトンダイル
Romaji Baritondairu
Location Garamsythe Waterway (No. 11 Channel)
Paramina Rift
Bestiary Location The Garamsythe Waterway
LP Awarded 1
Common Steal Wind Magicite
Uncommon Steal Remedy
Rare Steal Blue Fang
Common Drop Blood Wool, Fine Wool
Uncommon Drop Wind Magicite
Rare Drop X-Potion, Hi-Potion
Very Rare Drop Wind Crystal, Glacial Staff
Monograph Drop Broken Sword (10% - Hunter's Monograph)
Canopic Jar Drop Arcana (10%)
Common Poach Blood Wool, Fine Wool
Rare Poach Broken Sword
Attacks (3-hit max), Crushing Fangs, Ram, Sonic Fangs, Fangs
Abilities N/A
Innate abilities Null Knockback, Focus, Counter+
Weak Against Earth
Resistant to N/A
Immune to Doom, Disable, Sap, Lure
Absorbs N/A
Other Information N/A 

The Baritine Croc is a beast/gator-type enemy in the game Final Fantasy XII. They are found in the Garamsythe Waterway and Paramina Rift. They are tough enemies in the Garamsythe Waterway, but the party can take care of them by the time they reach the Rift.

Page 1: Observations

"Should the traveler hear a hauntingly sweet song in the wetlands, beware! For it is surely the dulcet lure of the baritine croc, a crafty and dangerous beast favoring cold climes and dank underground caverns. The thick layer of vermillion fur covering much of its bulk is of great density, and containing of air pockets which further insulate the beast against the elements, making it better suited to living in harsh environs than its gator brethren." 

Page 2: The Adventurer's Handbook

"Have you slain the sweet-singing baritine croc? Then look into its belly for the lost treasures of those who hunted this wily beast and fell. You may claim a broken sword or the like. Do with your findings what you will, but we recommend turning a profit. Whatever it meant to those who came before, to you it's a treasure with which to line your pockets. Then again, you could use it to arm and armor yourself, adventurer. Who knows, it may be your broken sword that is found next." 

Battle

Spawns in lower section of No. 11 Channel. Requires Sluice Gate Key. Watch for Sap & Fusillade traps and occasional Water Elementals. Respawns if you move 2 screens away (Head to Overflow Cloaca and return to No. 11 and he's back).

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