FFXII Ashe Solo Part 319 Ashe vs Baritine Croc
404 views · Published 24 July 2009 · 1:17 · Indexed 20 September 2026
Channel: Scotty's HD Gaming Channel! · 2009 · Gaming
Ashe Solo FINAL FANTASY XII Ashe battles Baritine Croc Final Fantasy XII Enemy Baritine Croc Minimum Stats Level Evade% 26 0 HP MP 4448 250 Power Defense 36 15 M. Pwr M. Def 12 14 Maximum stats Level Evade% 42 0 HP MP 10965 505 Power Defense 62 25 M. Pwr M. Def 17 24 Japanese バリトンダイル Romaji Baritondairu Location Garamsythe Waterway (No. 11 Channel) Paramina Rift Bestiary Location The Garamsythe Waterway LP Awarded 1 Common Steal Wind Magicite Uncommon Steal Remedy Rare Steal Blue Fang Common Drop Blood Wool, Fine Wool Uncommon Drop Wind Magicite Rare Drop X-Potion, Hi-Potion Very Rare Drop Wind Crystal, Glacial Staff Monograph Drop Broken Sword (10% - Hunter's Monograph) Canopic Jar Drop Arcana (10%) Common Poach Blood Wool, Fine Wool Rare Poach Broken Sword Attacks (3-hit max), Crushing Fangs, Ram, Sonic Fangs, Fangs Abilities N/A Innate abilities Null Knockback, Focus, Counter+ Weak Against Earth Resistant to N/A Immune to Doom, Disable, Sap, Lure Absorbs N/A Other Information N/A The Baritine Croc is a beast/gator-type enemy in the game Final Fantasy XII. They are found in the Garamsythe Waterway and Paramina Rift. They are tough enemies in the Garamsythe Waterway, but the party can take care of them by the time they reach the Rift. Page 1: Observations "Should the traveler hear a hauntingly sweet song in the wetlands, beware! For it is surely the dulcet lure of the baritine croc, a crafty and dangerous beast favoring cold climes and dank underground caverns. The thick layer of vermillion fur covering much of its bulk is of great density, and containing of air pockets which further insulate the beast against the elements, making it better suited to living in harsh environs than its gator brethren." Page 2: The Adventurer's Handbook "Have you slain the sweet-singing baritine croc? Then look into its belly for the lost treasures of those who hunted this wily beast and fell. You may claim a broken sword or the like. Do with your findings what you will, but we recommend turning a profit. Whatever it meant to those who came before, to you it's a treasure with which to line your pockets. Then again, you could use it to arm and armor yourself, adventurer. Who knows, it may be your broken sword that is found next." Battle Spawns in lower section of No. 11 Channel. Requires Sluice Gate Key. Watch for Sap & Fusillade traps and occasional Water Elementals. Respawns if you move 2 screens away (Head to Overflow Cloaca and return to No. 11 and he's back).
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