Ability Recalculation in Later Games

334 views · Published 7 September 2016 · 9:03 · Indexed 24 October 2026

Channel: Collector Togami · 2016 · Gaming

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As Bulbapedia says:
"Many Pokémon obtained in Generation III gained an Ability in Generation IV. Due to Ability being dependent on personality value in the Generation III and IV games, this means that some migrated Pokémon have an Ability that does not match their personality value (since the Ability is not changed upon migration). However, because Ability is recalculated upon evolution, if that Pokémon evolves its Ability will change to match its personality value."

A noteworthy example of this is Clefable. It can have Magic Guard and Softboiled legally, as early as DP. All you have to do is evolve it.

It it also noteworthy that while you get the speed drop from paralysis, you do not lose turns to it if you have Magic Guard in gen 4.

I further show this in Battle Revolution around 1:42 where the AI is quite clever. I gave Joseph Thunder Wave, Toxic, and Psychic. he uses Psychic until his 16 PP are depleted, and only then goes for Twave.

I live out all of his attempts and then counter with a +6 Shadow Ball at 8:35, which even crits, much to my delight.

The Clef was RNG'd by Chimera. My bot did the TiD of 07770 for her, but the rest was all done by her.
https://www.youtube.com/watch?v=2OlVfsvrwG4 
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