Sonic CD - Wacky Workbench 3: 1'06"98 (Speed Run)
2,413 views · Published 29 September 2015 · 1:23 · Indexed 20 October 2026
Channel: Werster · 2015 · Gaming
Nice. Hits 2 and 3 don't really matter at all, the basis of the time gain mainly comes from getting hit 4 straight away so that the blocks keep bouncing after it's finished, so you don't have to jump after the peelout. Then optimisation from the start to just sneak in under 1:07.
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