sine 02

495 views · Published 2 May 2013 · 0:20 · Indexed 27 October 2026

Channel: scanlime · 2013 · Film & Animation

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Lights moving past sine waves, with 2D global illumination.

A narrow light (nearly a point source) at the top, and a wide light at the bottom. The bright rays you can see coming from the points of the wave are artifacts caused by rendering the sine waves as a series of tiny line segments. But check out the "swirl" inside the trough of the wave. It happens on both the top and the bottom, in slightly different ways.

Rendered with hqz:
https://github.com/scanlime/zenphoton/tree/master/hqz

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