Castlevania: Harmony of Dissonance Playthrough (Game Boy Player Capture) - Part 4
176 views · Published 4 October 2016 · 25:29 · Indexed 1 November 2026
Channel: WatchmeplayNintendo · 2016 · Gaming
This is part 4 of my capture of me playing through Castlevania: Harmony of Dissonance for the Game Boy Advance. This is not an emulator and was not played on the Wii U Virtual Console. This footage was recorded directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well). I'm playing on hard mode. In this fourth part I obtained the Wind Book. Minotaur boss fight - 5:22 Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second. I'm using an original model Game Boy Advance as a controller via a GameCube/Game Boy Advance Link Cable.
More from this channel
-
7:42
GoldenEye 007 (Wii) Online Team Conflict on Outpost (Recorded on 4/11/12)
-
5:20
Conduit 2 Online Team Deathmatch on Streets Prime (Match 1 of 5 recorded on 4/11/12)
-
6:05
Conduit 2 Online Shared Stock on Serenity (Match 2 of 5 recorded on 4/11/12)
-
9:14
Conduit 2 Online Team Deathmatch on Sanctum Prime (Match 3 of 5 recorded on 4/11/12)
-
10:15
Monster Hunter Tri Uragaan Kill (Recorded on 4/14/12)
-
11:41
Monster Hunter Tri World Eater Quest #2 (Recorded on 4/14/12) - Part 1
-
10:14
Conduit 2 Online Team Deathmatch on Pentagon Prime (Recorded on 4/17/12)
-
10:58
Monster Hunter Tri Online Lagiacrus Kill (Recorded on 4/17/12)