Episode 7 - Reconstructing Cave Story: The Sprite Cache

2,775 views · Published 12 December 2013 · 7:55 · Indexed 30 September 2026

Channel: Christopher Hebert · 2013 · Education

Watch on YouTube

In this short episode, we create an in-memory sprite cache, so that we use spritesheets that have already been loaded.

If you make a spelling error or forget to include an image, you will get a non-descriptive segmentation fault. Check out this link http://www.reddit.com/r/reconstructcavestory/comments/1wp4xl/add_error_checking_for_image_loading/
to learn how to add a nice error message if this happens.

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Playlist:
https://www.youtube.com/playlist?list=PL006xsVEsbKjSKBmLu1clo85yLrwjY67X

Content (.bmp files and such):
https://github.com/chebert/cavestory-content/archive/master.zip

Cave Story (freeware version) download page: http://www.cavestory.org/downloads_game.php

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