Episode 7 - Reconstructing Cave Story: The Sprite Cache
2,775 views · Published 12 December 2013 · 7:55 · Indexed 30 September 2026
Channel: Christopher Hebert · 2013 · Education
In this short episode, we create an in-memory sprite cache, so that we use spritesheets that have already been loaded. If you make a spelling error or forget to include an image, you will get a non-descriptive segmentation fault. Check out this link http://www.reddit.com/r/reconstructcavestory/comments/1wp4xl/add_error_checking_for_image_loading/ to learn how to add a nice error message if this happens. ================================================= Playlist: https://www.youtube.com/playlist?list=PL006xsVEsbKjSKBmLu1clo85yLrwjY67X Content (.bmp files and such): https://github.com/chebert/cavestory-content/archive/master.zip Cave Story (freeware version) download page: http://www.cavestory.org/downloads_game.php