Don't Starve PART 14 - THE UNDERGROUND UPDATE! - With Mabi -
103 views · Published 6 June 2013 · 12:32 · Indexed 22 September 2026
Channel: MabiVsGames · 2013 · Gaming
The long awaited Don't Starve update dubbed, UNDERGROUND! is finally here! With this newest addition, there are many new things including: A new cave underground section, mushtrees, cave spiders, lanterns, bunnymen, batlisks, and of course a few hidden secrets waiting to be discovered! ======================================= Subscribe For Daily Videos: http://bit.ly/11sjUVP JustinTv/TwitchTv LiveStream: http://bit.ly/13asGH7 Twitter: http://bit.ly/1205FJH ======================================= AUTHOR NOTES: May 21 Update: Underground! Ever wonder what's going on below Wilson's feet? Wonder no more! This is the first in a series of updates to create a new explorable game area underground. While there are plenty of fun things to find and experiment with down there, please keep in mind that this is just an early version of our overall vision for the caves. As such, it's a bit sparse, and you may encounter bugs. We'll be fixing things and adding new monsters, objects, and mechanics down there for 3-4 more updates. Changes (78071): We've added the first pass of the new caves biome. I won't spoil anything by telling you what's down there. You should be able to find one cave entrance somewhere on survival maps generated post-launch but before this update. Newly generated maps will have a handful of different entrances, all leading to different caves. Shift-click moves items between open containers. Ctrl-Shift-click manipulates stacks in the same way Abigail and Chester no longer trigger traps Hammering is a RMB action Bush hat hide is an RMB toolbar action A Note on Mods: If you have mods installed, they may need to be updated to work with the new version of the game. If you get start-up crashes, please try disabling your mods. If that fixes your problem, please tell the relevant mod author that they need to update. The internal texture format changed in this update, so if a mod contains textures they will need to be converted to the new format.
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