4 ages of Hang On/Super Hang-On (Sega)
1,597 views · Published 30 May 2013 · 6:03 · Indexed 1 November 2026
Channel: MrThunderwing · 2013 · Gaming
Super Hang-On was without doubt my favourite ever racing game of all time on the Sega Megadrive (Road Rash can fuck right off), so I decided to create a little homage to it in the form of a four way split screen comparison between a few different versions, on different systems. Just to confuse things, Hang-On 2 on the SG-1000 actually pre-dates Hang-On on the Sega Master System - I'm not sure if it's supposed to be a sequel to the arcade version of the original Hang-On or whatever. Side-by-side, the Megadrive version looks pretty good compared to the arcade version here (played on MAMEUI64 0.146u5), but it's not until you play them both in succession that the difference in the speed really hits you. Like I said before, I absolutely love the MD version and at the time of it's release it felt like the closest thing to having a true Sega arcade racer in my bedroom, but compared to the arcade version it feels like it's playing in slow-motion. The sense of speed you get with the supercharger in the arcade version is amazing! Every time you use it it really does feel like you've just engaged the hyper-drive. I was also pretty pleasantly surprised with just how speedy the Master System Version of Hang-On is. It's pretty basic, there's no hills or dips in the road, but I do remember having quite a lot of fun on this back in the day (it was the free built in game in my Master System). It's interesting to compare the SG-1000 version of Hang-On 2 for the purposes of hardware comparison, but it's not really a whole heap of fun to play to be quite honest. There was a further Hang-On sequel for the Sega Saturn called Hang-On GP, but I must admit I haven't actually played it. It looks pretty terrible, so I'm not in any rush to either... Oh yeah, and I forgot what absolutely bitchin' music Super Hang-On had!!