Gepetto Preview using 3ds Max 2012 and the 3d-palace Castles Set

4,061 views · Published 19 April 2012 · 0:34 · Indexed 10 November 2026

Channel: The Outer Islands – Game Development Journal · 2012 · Education

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This is a demonstration of using Gepetto with 3ds Max 2012 to create a better sense of scale and dynamicism within a scene.  Total setup time for the scene to add in the crowd was approximately 3 minutes.  This is a previz render thus it is not great quality and just there to give you an idea of how the adding of the crowd changes the ball game.  The Castles set is available on www.3d-palace.com now.

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