Gepetto Preview using 3ds Max 2012 and the 3d-palace Castles Set
4,061 views · Published 19 April 2012 · 0:34 · Indexed 10 November 2026
Channel: The Outer Islands – Game Development Journal · 2012 · Education
This is a demonstration of using Gepetto with 3ds Max 2012 to create a better sense of scale and dynamicism within a scene. Total setup time for the scene to add in the crowd was approximately 3 minutes. This is a previz render thus it is not great quality and just there to give you an idea of how the adding of the crowd changes the ball game. The Castles set is available on www.3d-palace.com now.
More from this channel
-
12:14
Tutorial - Photoshop Tilable Textures for 3d-Palace by Eagle4
-
9:41
Miniature Prep Pt 02 - Tools, Mold Lines and Their Removal.mp4
-
10:01
Miniature Prep Pt 03 - Tools, Mold Lines and Their Removal.mp4
-
6:19
Space Ork Pt 02 - Skin Basecoat and Shading Pt 01.mp4
-
10:01
Space Ork Pt 03 - Skin Highlight and Ink Wash Pt 01.mp4
-
10:00
Space Ork Pt 06 - Ork Leather Pt 01.mp4
-
0:10
Space Ork Pt 06 - Ork Leather Pt 03.mp4
-
10:00
Space Ork Pt 06 - Ork Leather Pt 02.mp4