FFXII Ashe Solo Part 86 Ashe vs Undin Entite

1,897 views · Published 9 March 2009 · 0:51 · Indexed 11 October 2026

Channel: Scotty's HD Gaming Channel! · 2009 · Gaming

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Ashe Solo FINAL FANTASY XII Ashe battles Undin Entite

Final Fantasy XII Enemy 
Undin Entite  

Stats  
Level  Evade %  
45  2  
HP  MP  
48042  999  
Power  Defense  
66  48  
Magic Power  Magic Defense  
33  52  
 
Japanese  精霊ウンディーヌ  
Romaji  Seirei Undīnu  
Location(s)  Cerobi Steppe
(North Liavell Hills, The Terraced Bank)
Pharos at Ridorana
First Ascent - Horizon's Cusp
Second Ascent - The Bounds of Truth  
Bestiary Location The Pharos  
LP Awarded  7  
Common Steal  Water Crystal  
Uncommon Steal  Feystone  
Rare Steal  Undin Halcyon  
Common Poach  N/A  
Rare Poach N/A  
High Drop  Water Crystal  
Medium Drop  Feystone  
Low Drop  Undin Halcyon, Electrum  
Very Low Drop  Ether  
Resistant to  N/A  
Weak Against  Fire  
Absorbs  Water  

Immune to  Earth, Wind, Thunder, Ice, Holy, Dark, Death, Petrify, Doom, Stop, Confuse, Sleep, Disease, Reverse, Slow, Disable, Silence, Poison, Oil, Sap, Lure, Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle  

Attack(s)  N/A  

Abilities  Dispelga, Waterga, Reflect, Protect, Shell, Silencega, Sleepga, Fear  

Innate abilities  Safety, Null Knockback, Resist Guns & Measures, Null VIT, Null Weather & Terrain Effects, Piercing Magic, Spellbreaker, Return Damage, Damage Resist, Half MP Cost
If HP 50% - Spellspring,
If HP 20% - Magic CT = 0  

Additional Info  Sage's Monograph Drop: Electrum (5%)
Canopic Jar: High Arcana (15%)  

Page 1: Observations
"The gods gave water to Man to purify and cleanse pollution, and they made the rains fall to purify and cleanse the land. The clean land gave rise to flowers and plants, nurturing Man. Yet Man continued to pollute himself and the land, trusting ever in the gods to cleanse what damage he had wrought, so the gods sent down a deluge until the land was sunk in deep waters. It is said this deluge gave rise to the undin entite." 

Page 2: The Entite Pact
"The power of water is the power of benediction. Blessing to all it gives, yet it covers all, jealously wanting for itself. Wield the roaring flame, wither the water's lust until its desire is parched and dry. The water, once withered, will be reborn as tears, and when those tears flow, thence will you find the shining electrum." 

Battle
Like the other Entites, its attacks consist of Silencega, Sleepga, and Fear, which reduces one character's MP. Its attack spell is Waterga. Also, like the other Entites, it is docile, but attacks when provoked or when Magic is used nearby. It should be avoided during the party's first visit to Cerobi Steppe during the wet season, as it is the most powerful Entite offensively.

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