Magic Origins Spoilers: Titan of Erebos, Tragic Arrogance, and 15 Other Cards!!

768 views · Published 2 July 2015 · 12:29 · Indexed 28 October 2026

Channel: Strictly Better MtG · 2015 · Gaming

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1.Titan of Erebos
1BBB
Creature - Giant
Titan of Erebos has indestructible as long as no opponent controls a creature.
Whenever a creature leaves an opponent's graveyard, you may discard a card. If you do, return Titan of Erebos from your graveyard to your hand. 
5/5
2. Whirler Rogue
2UU
Creature - Human Rogue Artificer
When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
Tap two untapped artifacts you control: Target creature can't be blocked this turn. 
2/2
3.Ghirapur Gearcrafter
2R
Creature - Human Artificer
When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 
2/1
4.Artificer's Epiphany
2U
Instant
Draw two cards. If you control no artifacts, discard a card. 
5.Chief of the Foundry
3
Artifact Creature - Construct
Other artifact creatures you control get +1/+1. 
2/3
6.Reclusive Artificer
2UR
Creature - Human Artificer
Haste (This creature can attack and T as soon as it comes under your control)

When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. 
2/3
7.Tragic Arrogance
3WW
Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls. 
8.Magmatic Insight
R
Sorcery
As an additional cost to cast Magmatic Insight, discard a land card.
Draw two cards.
9.Zendikar's Roil
3GG
Enchantment
Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield. 
10.Fleshbag Marauder
2B
Creature - Zombie Warrior
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. 
3/1
11.Blightcaster
3B
Creature - Human Wizard
Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. 
2/3
12.Auramancer
2W
Creature - Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. 
2/2
13.Anointer of Champions
W
Creature - Human Cleric
T: Target attacking creature gets +1/+1 until end of turn. 
1/1
14.Stalwart Aven
2W
Creature - Bird Soldier
Flying
Renown 1 
1/3
15.Skysnare Spider
4GG
Creature - Spider
Vigilance
Reach 
6/6
16.Somberwald Alpha
3G
Creature - Wolf
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
1G: Target creature you control gains trample until end of turn.
3/2
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