Super Castlevania IV: Stage 4 - Death Tower

1,812 views · Published 31 December 2011 · 7:08 · Indexed 27 October 2026

Channel: Carls493 · 2011 · Gaming

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This stage makes use of the Mode 7 graphics engine the SNES is capable of.

It can make this stage rotate in one section in order to move along, and it's used to rotate another area's background like a cylinder. This is probably one of those things that was vouched during the SNES vs. Sega Genesis Console War of the 90s.

There are two bosses in this stage the first is a deadly orange skull with a long, nasty tongue called Puwexil. The second boss is a size-changing golem called Koronot. He shrinks as you keep hitting him.

The Triple Shot I have with the Cross Boomerang helped to make both bosses a bit easier.

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I do not own the rights to Castlevania. This is just for entertainment on Youtube, just like with the other games I've recorded.

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