Pokemon nuzlocke: Pokemon Adventure Red Chapter - Part 4 The game gets hard!
62 views · Published 17 October 2014 · 16:02 · Indexed 1 November 2026
Channel: Hobo Ryan · 2014 · Gaming
Episode 4: Lisa... Where did you get... OH GOD! and this would be the point of the game where they don't give a shit about your well being! For more episodes on Pokemon nuzlocke: https://www.youtube.com/playlist?list=PLNnmiJf1pBLYOdeNuCXvpcovMwlJOj5M_ And if you enjoyed the video don't forget to subscribe :) http://www.youtube.com/user/livedeadman?sub_confirmation=1 Here is the link if you would like to play the romhack http://www.pokemonhackersonline.com/showthread.php?t=15074-Pokemon-Adventure-Red-Chapter More about Nuzlocke- The Nuzlocke Challenge is a set of rules intended to create a higher level of difficulty while playing the Pokémon games. Many challengers feel that the rules also serve the purpose of encouraging the use of Pokémon the player would not normally choose, and promoting closer bonds with the player's Pokémon. The rules are not an in-game function, but are self-imposed on the part of the player, and thus subject to variation. The name of the challenge originates from the comic series of the same name, which features a Nuzleaf resembling Lost character John Locke as a recurring gag character. The most basic Nuzlocke rules, as they were first introduced, are as follows: Any Pokémon that faints is considered dead, and must be released. The player may only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances. If the first encounter in the area is a Double Battle in dark grass, the player may choose which of the two Pokémon they would like to catch. While not exactly a definite rule, the general consensus is that players must also nickname all of their Pokémon, for the sake of forming stronger emotional bonds. Also not a definite rule, but the general consensus is that a black out/white out is considered to be "game over", even if there are Pokémon left in the PC. Strongly implied, though not explicitly mentioned in the comic, is the stipulation that the player can use only Pokémon they have captured themselves, meaning traded Pokémon, mystery gifts, etc., are prohibited. Trading and retrading the same Pokémon (for the purpose of evolving a Graveler, for example) is something of a gray area, and may fall under optional rules. As of White: Hard-Mode Episode 3, it is implied that the player can accept Pokémon that are received freely from NPCs. Also strongly implied is a prohibition against voluntarily resetting and reloading the game when things go wrong. Being able to do so would render all of the other rules pointless.
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