Let's Play Pokemon Yellow Capturelocke: Part 18 - The Search For MissingNo.

305 views · Published 14 September 2014 · 23:31 · Indexed 12 November 2026

Channel: LatiosAzurill · 2014 · Gaming

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Good day, Human Latiosites!  As we continue our unforgettable adventure throughout the magnificent Kanto region, we return to Route 24 to use the Long Range Trainer Glitch for a very special Pokemon!  We go to Cinnabar Island to use the Ditto Glitch in order to find a MissingNo., which has the ability to add one hundred twenty-eight to the sixth item in the bag.  Which items will we choose?  Will the game crash on us?  Will we even successfully find MissingNo.?  Either way, next time, after more gambling in Celadon City, we will take on Saffron City's Psychic Gym Leader Sabrina!  As always, like, comment, and subscribe.  Thank you and enjoy!


Capturelocke Rules

1. The Pokedex must be completed before challenging the Pokemon League by obtaining all 151 Pokemon (for generation 1).

2. There is no limit on Pokemon that can be caught per area - they do not have to be the first Pokemon per area and multiple Pokemon can be caught per area.

3. Once a Pokemon faints, it is considered dead and must be released or permanently boxed in the PC.

4. Dupes clause is in effect preventing the capture of a Pokemon already registered in the Pokedex.  If a Pokemon's evolution is caught already, that Pokemon cannot evolve into the Pokemon already registered into the Pokedex.  If a Pokemon dies before evolving, its evolution must be caught in its evolved form.  There is an exception for Pikachu in Pokemon Yellow.

5. Pokemon reaching level 100 must be permanently boxed, unless reaching level 100 while battling the Elite Four or the Champion.

6. All Pokemon must be nicknamed.

7. Glitches and Glitch Pokemon can be used but are not necessary.

8. Legendary Pokemon and Glitch Pokemon can be used in battle.

9. If a blackout/whiteout occurs, the game is over.

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