Apr/05/17 - Learning stuff in UE4 - MMO Slice auto attack & Event Dispatching
1,038 views · Published 5 April 2017 · 3:06:27 · Indexed 10 November 2026
Channel: Mathew Wadstein Tutorials · 2017 · Education
Daily Stream on random stuff in Unreal Engine 4 and trying to help out people =) Today we start with a small request by showing how to do some basic Blueprint to Blueprint communication along with the same thing using an Event Dispatcher. The request was when we kill something, say a boss, that a door is to open and we cover how to do that. Then we move on to the MMO Slice project and whoo hoo first day no Javascript. Our basic Node server is stable enough that we get to work in UE4 all day. We get a basic attack system working where we simulate an auto attack and get the combat loop working completely.