EdgeConf 3: Pointers and Interactions
1,074 views · Published 28 March 2014 · 56:29 · Indexed 4 October 2026
Channel: Chrome for Developers · 2014 · Science & Technology
Web UIs are getting better at detecting and optimising for touch, but it continues to be a struggle, with much lower level primitives to work with than in the native world. Should we be aiming to abstract all spacial interaction into a 'pointer'? How can more complex spacial interactions like gestures and 3D motion be handled without extraordinary amounts of effort?
More from this channel
-
55:15
Edge Conf 2: Real Time Data
-
57:09
EdgeConf 3: Page Load Performance
-
54:11
EdgeConf 3: Developer Tooling
-
20:42
A closer look at the WebRTC UX/UI API
-
8:22
Application Chats: Wix.com
-
20:41
Decisions & considerations in building your WebRTC app
-
26:34
Quantify and improve real-world RAIL (Chrome Dev Summit 2015)
-
2:06
Summit Report: Linting best practices with Daniel Freedman (Polymer Summit 2016)