1. [60 FPS] Main and Character Intros - Wild Arms

178 views · Published 16 May 2015 · 2:23:35 · Indexed 21 October 2026

Channel: WhiteKhakis · 2015 · Gaming

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Wild Arms promised to be some kinda Western (yeehaw) flavored Japanese RPG; it sounded interesting so here I am checking it out!

*WARNING* These are going to be sets of EXTREMELY long videos. I do NOT recommend this as being easy to watch, though, I've seen worse RPGs for watchability. I'm uploading mainly for sake of posterity. It's also in 60 FPS, and I'm all for having copies up on YouTube in that format. Delve in as you see fit.

Yes, the opening movie originally looked that compressed and smashed up. This was originally a PS1 game, and the video resolution/compression can be horrifying compared to today's. Pretty cool to see some full on animation. You'll recognize three of the main characters shortly from this "anime".

Following is a "sprite movie" of sorts detailing some mysterious going-ons~ It's also decidedly less "Western" than the opening movie. What meaning will this hold down the line?

It doesn't especially matter who you start with here, but I didn't know that at the time, so I chose Jack! He sounded the coolest. Rudy sounded too typical, and Cecelia is a magic user which I'm not too fond as being my main character. You get to play as everyone in turn, however, and can swap around as you see fit down the line.

I think I'll just let these intros play out for themselves and talk more about mechanics and such down the line. If you're staying as part of my posse, enjoy the ride!
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This was downloaded from the PlayStation Store and is being played on a PS3, so it's the PSN version. I am also recording it in 60 frames per second and the game is indeed running at that speed for most of the time -always a treat! Not in the 3D battle scenes, though! Those are in 30 frames per second; y'know, the standard rate we're all used to.

 I'm all for playing on original systems when available, but I'd figure that the PS3 can manage a PS1 game though it's not using the same hardware. And it can! Mostly. There's one very odd glitch that happens every so often in which the music totally craps out and gets all muffled and weird. I think the first time it happens is when you get a cutscene with the game's villains discussing their schemes. It'll switch back to normal if you cycle areas/the music, but it happens a bit too often for my liking. Apart from that, this is a fine rendition of the game (as far as I know.)

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