19XX: The War Against Destiny Game Sample - Arcade

536 views · Published 9 January 2017 · 7:10 · Indexed 10 November 2026

Channel: Vysethedetermined2 · 2017 · Gaming

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Okay...so 19XX: The War Against Destiny...well, it is the fourth game in the 19XX series, but it is many years after the previous game (1941, made in 1990, whereas 19XX was made in 1996)...as such, I suspect some of the love for the 19XX games died down, not because the games were bad, but with a gap that wide, some fans of the previous series may have been caught up in various other shooters and games. The previous games from 1984 to 1990 used the original Capcom system, CPS-1. However, around this time, Capcom was using a new system, CPS-2. The story this time around takes place before a fictional war ("19XX") as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse...so the story is generally still fairly similar to the others. Not really anything special.

An overview of the gameplay from Wikipedia:

"The player selects one of three different planes, each with different ratings in speed, power, and the strength of their homing attack. When flying through the levels, three primary weapons can be used by picking up their respective items, to fire either spreading vulcan bullets, straight-firing lasers, or multi-directional missiles. By holding button 1, the player can charge up to fire a special missile. If this missile hits a large enemy, the player will lock on to that enemy, and can fire fast homing projectiles to damage it further. There is also a supply of smart bombs which can be used to clear away the majority of enemies and their projectiles from the screen. Smart bombs can also be charged up, and each level of charge yields a different effect. If the player is shot down while charging up a bomb, the bomb does not go off.

At the end of every level, the player receives additional points for the number of bombs held in stock, a rank increase of 1-5 for the percentage of enemies destroyed, a grade for the time it took to defeat the boss, and a bonus for every medal collected which is multiplied by the rank. After beating the last level, the player also gets a large bonus for the number of lives they have remaining."

19XX didn't really get much in the way of ports...it was ported to "GameTap", but so far, that seems to be it. As the game is "modern" (according to Capcom), it was not ported to any classics collections...but what about now? I am thinking the game should have already been ported, regardless of whether or not it is a classic...

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