FFXII Ashe Solo Part 130 Ashe vs Nightmare

331 views · Published 23 March 2009 · 0:48 · Indexed 20 September 2026

Channel: Scotty's HD Gaming Channel! · 2009 · Gaming

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Ashe Solo FINAL FANTASY XII Ashe battles Nightmare

Final Fantasy XII Enemy 
Nightmare  

Minimum stats  Maximum stats  
Level  Evade %  
24  2  
HP  MP  
1630  900  
Power  Defense  
31  15  
Magic Power  Magic Defense  
17  17   
 Level  Evade %  
25  4  
HP  MP  
1688  980  
Power  Defense  
33  16  
Magic Power  Magic Defense  
19  19  
 
Japanese  ナイトメア  
Romaji  Naitomea  
Location(s)  Henne Mines,
(Phase 1 Dig)  
Bestiary Location The Henne Mines  
LP Awarded  1  
Common Steal  Dark Magicite  
Uncommon Steal  Grimoire Togail  
Rare Steal  Hi-Potion  
Common Poach  Grimoire Togail  
Rare Poach Snowfly  
High Drop  Grimoire Togail  
Medium Drop  Dark Magicite  
Low Drop  Smelling Salts  
Very Low Drop  Remedy  
Monograph Drop  Snowfly (20% - Mage's Monograph)  
Canopic Jar Drop  Arcana (9%)  
Resistant to  N/A  
Weak Against  Holy  
Absorbs  N/A  

Immune to  Confuse, Sleep, Blind, Lure, Charm  

Attack(s)  3-hit max, Kick  

Abilities  Dark, Slow, Blind, Poison  

Innate abilities  N/A  

Additional Info  N/A  

Page 1: Observations
"Being a nightmarish equine creature, living in deep forests, possessing strange external organs that twist and wind like snakes. Though they have the bearing of herbivores at first glance, the positioning of their eyes and the set of their musculature are those of the flesh-eater, and indeed their teeth are sharp, being made for the tearing of tendon and hide. They are relentlessly aggressive, never abandoning a pursuit once the quarry has been sighted." 

Page 2: Ivalice: The Wayfarer's Guide
"The uncharted wooded marches known as the Forests of Chaos are spoken of in legend, and though many are said to exist, little is known of their actual location. These dense forests, where the snowflies foregather in great flurries, brushing against the faces of all who pass, are so named because the sound of the snowflies' whirring wings pitch even the halest of wayfarers into confusion. They wander, lost, never again to leave the forest. While the marches may hide countless treasures, they are also places of unknown and unknowable danger. Consider your future, wayfarer. Consider your fate, and venture not into such places."

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