Super Trackmaster: 20:674 on #23 (White Series/Lagoon)

3,989 views · Published 30 November 2016 · 0:47 · Indexed 10 November 2026

Channel: Spammiej · 2016 · Gaming

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The third track of the Lagoon campaign will introduce you to just another surface in this game - Beach. Even though it's basically only a straight and very short part, you might get an idea of what beach handling feels like. Slippery. Try to find a straight line through it without correcting your line too much and try to avoid those big bumps to lower your air time to a minimum.
The rest of the track is nothing special in particular since it only requires precise driving, e.g. in the first tunnel downhill or in the last, long left corner on ground road. During the first tunnel downhill, the LagoonCar shows a very similar behavior to the CanyonCar - which is that the car accelerates slower while being on two wheels. This means, you want to have all four wheels being grounded for the complete duration of the downhill for maximum speed. Personally, I tend to approach this downhill from the center, then push to the inside harshly just where the transition to the downhill begins.
Considering the short length of this track, tiny tricks like this make a noticable difference in the end.

Credit to Riolu-TM

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