[MSXdev04] - Let's Quickly Play HL-Soft's Chocobo Racing (2004)

593 views · Published 13 July 2011 · 1:31 · Indexed 24 October 2026

Channel: FiXato · 2011 · Gaming

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Let's Quickly Play Chocobo Racing, a MSX game competing in the MSXdev04 programming contest.
MSXdev is a great initiative that originally had the goal to "celebrate the twentieth anniversary of the creation of the MSX standard".
At the time MSX2 was dominant in the scene, as most games that were still being developed, focused on MSX2.
The MSXdev competitions eventually ended up being so successful for the MSX(1) popularity, that nowadays the majority of games for our beloved homecomputer system seem to be for MSX instead of MSX2.

In 2004 the second edition of MSXdev was held. Since MSXdev03 was cancelled, all donations for that contest were added to the fund for MSXdev04 instead.
While MSXdev03 had only 3 submitted entries, the 2004 edition got 16 finished submissions!

I'm planning to be playing through all of the MSXdev games during a non-narrated Let's (Quickly) Play MSXdev Games series.
After Daniel Vik's Yahtzee, Dioniso's Penguin Race, and CEZ GS's Teki Paki, Guzuta Raster Leisure's Sink King's, let's now play Chocobo Racing!

Chocobo Racing is a rather simple and quick 'n dirty game by HL-Soft's Sosuke. It's "written by Pasi Ojala, MSX port by Jussi Pitkanen" and fits an 8KB MSX ROM and is a Final Fantasy inspired Decathlon clone.
You 'control' a Chocobo, a cute yellow bird from the Final Fantasy and Mana worlds and can race against the CPU or a human player.
The first player uses the keyboard and the second player has to torture a joystick. Run faster by hitting the right key as quickly as you can, without breaking your keyboard or joystick.
It features the well-known Final Fantasy victory tune which is will be appreciated by the fans I guess.
Apart from that, the game isn't really entertaining, unless you like ruining your controllers.

As usual, this recording was made using the cross-platform open source MSX emulator openMSX. For more information, see the official openMSX project page at http://openmsx.sourceforge.net/
This recording was made with 0.8.1 Development Build 12178, available from http://openmsx.fixato.net, home of the unofficial development builds of openMSX for Mac OS X and Windows x86 & x64.
I used the Toshiba HX-10 configuration for this recording.

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