Game Asset Development - Building a Computer Kiosk Part 1
239 views · Published 20 December 2017 · 31:07 · Indexed 10 November 2026
Channel: The Outer Islands – Game Development Journal · 2017 · Education
Welcome to this game asset development tutorial by olblue of 3d-palace! In this tutorial set you are going to learn how to create a complete textured asset of a sci-fi style information terminal that can be used in any modern game engine. The asset is created using the following tools; 3ds Max Quixel Studio / Photoshop Unreal Engine 4 There are free trials of most of these and Unreal Engine 4 is free so give it a go! In this part, we are building up the basic shape of the terminal in 3ds Max and getting it looking right with a decent polygon count. www.3d-palace.com
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