Core Dump: Day 2 - Part 3
1,193 views · Published 17 August 2016 · 1:32:12 · Indexed 6 November 2026
Channel: Insomniac Games · 2016 · Gaming
0:00:00 How do we approach VR? Abdul Bezrati (Senior Engine Programmer - Insomniac Games) Bob Sprentall (Engine Programmer - Insomniac Games) David Neubelt (Lead Programmer, Ready At Dawn Studios) 0:30:11 Build systems. Bob Sprentall (Engine Programmer - Insomniac Games) Garret Foster (Tech Director, Ready At Dawn Studios) Chris Butcher (Tools Engineer, Bungie) 1:00:30 What internal tools have we needed to develop to solve engine or tools related issues? Jonathan Garrett (Lead Engine Programmer - Insomniac Games) Andreas Fredriksson (Lead Engine Programmer - Insomniac Games) Bob Sprentall (Engine Programmer - Insomniac Games) Jim Hill (Software Engineer, Dreamworks Animation) All Day 1: https://www.youtube.com/playlist?list=PLOm9SeAVU7idAZVnZUBT90Yj7AeLk0e2X All Day 2: https://www.youtube.com/playlist?list=PLOm9SeAVU7icJGxSUjK864Ls_fTaFwHqI
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