Super Smash Bros. for 3DS - Smash Run

426 views · Published 30 May 2015 · 16:32 · Indexed 25 October 2026

Channel: Mario Truong · 2015 · Gaming

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Smash Run is a gameplay mode that appears exclusively in Super Smash Bros. for Nintendo 3DS. It involves an unusual blend of platforming and exploration, as well as standard fighting or another in the second half of the mode.

The Smash Run starts with a five-minute adventure course involving exploration of a large, expansive, but unnamed island in the sky. Players are tasked with strengthening their attributes via finding items in chests, as well as defeating numerous enemies from both Brawl's The Subspace Emissary and other game series. Bonus stages hidden behind doors in the map also allow for players to take part in challenges that can give them further boosts to their various attributes and more prizes; special events that occur on the map can also provide further benefits to players, such as by defeating an exceptionally powerful enemy or finding a hidden room filled with chests. In Group mode, players can trigger traps that will drop giant Bob-ombs, by activating a switch item that can appear from treasure chests. Enemies, however, can attack the player and make them drop their power-ups sometimes; getting KOed is also a possibility, leading to significant penalties to the player's stat boosts.
Smash Run supports character customization like most of the other modes in the game. However, Smash Run expands on this formula, further adding a variety of unique "Powers" that can be granted to competitors; these are activated by tapping their respective icon on the 3DS's lower screens (ranging from healing, attacking, and boosting), and can only be used on the Smash Run map in order to activate their effect; Equipment-type Powers that grant a held item when the player spawns are applied the same way, but don't appear as an option on the screen while playing. The lower screen can also display a map of the Smash Run arena, alternating between screens by tapping the left-hand or top area of the touch screen.
When the five minutes have expired, all power-ups collected are added to the character's stats, and the players compete in one of a variety of "Final Challenges", selected randomly, lasting one minute.
After a Smash Run match, players will obtain the trophies, character customization items, gold, and powers that they collected while in the adventure course.

The following items can be found by defeating enemies, opening chests, and completing miniature missions within the mode. Touching these items increases a specific stat for the character, giving potential benefits in the game's final challenge. Additionally, every item can be found in different sizes, which alters how much of each stat will be boosted, depending on the size it might increase that stat by 3, 10, 30, 100 or 200 points. Stat boosts with clocks on them also appear, which give a large temporary boost of 500 points. Players can have a maximum of 1000 points for each category. Fighters can also build up their stats by performing the actions corresponding to them.
In addition to pickups for the stats below, rare stars that pulsate a variety of colors can appear in the mode; grabbing them increases all of the player's stats. Taunting raises a random stat by 1. There is also a rare stat booster shaped as a 2x that is called a Stat Megaboost that will double all stat gains for a period of time. It doesn't drop from enemies and appears on the stage rarely/in Challenge Doors that are Treasure Rooms.

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