Telltale Games Shutting Down?! Why?! What Went Wrong?! | Xaenca
2,879 views · Published 22 September 2018 · 5:50 · Indexed 10 November 2026
Channel: Xaenca · 2018 · Gaming
Xaenca Gaming News & Discussions – Telltale Games lays off 200-250 employees in what it calls a major studio closure, so are they shutting down?! Why would they shut down?! What went wrong with this master storyteller of a studio?! Walking Dead... The Wolf Among Us... Game of Thrones... WTF?! We won't see any more of these?! -----My Past 3 Gaming News & Discussion Videos----- Will Call of Duty Black Ops 4 Blackout Kill PUBG? PUBG's Playerbase Continues To Drop: https://youtu.be/beY13y4Dws4 Why I Don't Play Fortnite Battle Royale Anymore, Some Reasons Why This Isn't For Me: https://youtu.be/HDIjy7tP7gM SOULCALIBUR VI - Raphael & Cervantes Confirmed + No Alternate Costumes: https://youtu.be/5wNc6Cf9yXI ---------- The Media Calls Blizzard's Outraged Fans Entitled Crybabies for Diablo Immortal Backlash - https://youtu.be/ZN2nxzn6SfA Telltale Incorporated, doing business as Telltale Games, is an American video game developer based in San Rafael, California. The company was founded in June 2004 by Kevin Bruner, Dan Connors and Troy Molander, initially employing video game designers formerly of LucasArts. Telltale's business model revolves around episodic gaming and digital distribution, and the company is best known for its various graphic adventure game series based on licensed properties. Many of the games that have been developed by Telltale Games are released episodically. Several episodes, released together in a season, are released periodically through a certain timeframe, often concluding around half a year or so after the initial release. The company uses a proprietary game engine, the Telltale Tool, developed in-house since the company's foundation. Most of Telltale's products are adventure games based on licensed properties from film, comics, television, and other video games. Their initial games followed more traditional adventure game approaches with the player solving puzzles to progress. Their critical breakout title, The Walking Dead, based on the comic book series of the same name, introduced a more narrative-directed approach, giving the player the ability to make choices that may affect how future events in the game or its sequels play out, effectively allowing players to craft their own personalized take on the offered story; all of Telltale's games since have featured this player choice-driven approach. Sources: Telltale Games Twitter - https://twitter.com/telltalegames/status/1043252010999410689 The Verge - https://www.theverge.com/2018/6/15/17467166/telltale-lawsuit-kevin-bruner Polygon - https://www.polygon.com/2017/11/7/16619444/telltale-games-layoffs Eurogamer - https://www.eurogamer.net/articles/2018-06-25-finally-telltale-is-ditching-its-old-engine Twinfinite - https://twinfinite.net/2018/07/5-sobering-conclusions-to-draw-from-the-steam-leak/ ReflKnight - https://www.youtube.com/channel/UC7JN9AOVmLPOGq2haSmDyvw Video Track Music By The Passion HiFi www.thepassionhifi.com https://www.youtube.com/channel/UCoUc9K8Q4YYZXsAYyA0J68Q Outro Track Track: TULE - Fearless [NCS Release] Music provided by NoCopyrightSounds. Watch: https://youtu.be/9rujCfYXhQc Free Download / Stream: http://ncs.io/FearlessYO #Xaenca #TelltaleGames #TheWalkingDead
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