GGXrd: Meterless 2D juggle into unblockable loops
1,087 views · Published 5 February 2015 · 2:36 · Indexed 19 October 2026
Channel: BananaKen (バナナケン) · 2015 · Gaming
I use blitz shield here since that's the most likely scenario to land a raw 2D in close range, though you could theoretically just go for it anyway, 2D is jump cancellable on block at least. This meterless 2D juggle is character specific, the characters shown are affected (Chipp, Faust, Millia, May, Potemkin). It may be possible to confirm into 2D first, but combo scaling makes it so Elphelt gets pushed back very quickly so at the very least you would need a different combo route.
More from this channel
-
0:44
BBCP: Less practical mid-screen combos
-
1:05
BBCP: Blackhole setup ARCADE EDITION MK.II
-
0:24
BBCP: Blackhole combo for upcoming patch?
-
0:29
BBCP: Experimenting with max range blackhole + OTG timing
-
0:47
BBCP: No OD max range BH setup, bonus BH combo
-
0:30
BBCP: Max range BH setup, high proration starter
-
0:47
BBCP: Optimizing corner OD cancel combos
-
0:21
BBCP: CH 5C midscreen punish