Half-Life - We've got hostiles

1,302 views · Published 19 March 2014 · 8:35 · Indexed 21 October 2026

Channel: Ross Mahon · 2014 · Gaming

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When the doors open you will see a scientist frantically trying to reach the 
security guard in the other room, but he will get attacked by a madman.  Ignore 
the scientist and he will go get himself killed, which is to your benefit, 
although it seems sick to say.  For now just charge up your suit and health 
and proceed to where the scientist was killed.

Run through the trip wires and quickly duck behind a box.  Kill the two 
headcrabs that spawn and then push the box so that you can get close to the 
turret without getting harmed.  Jump out from behind it and quickly pump a 
shotgun shell into the top part of it.  Now break open the boxes if you wish 
for a power cell.  Head crabs will spawn one at a time so get out of here 
before you waste a lot of ammo.

Jump over the tripmine and crouch under the next one.  Kill the two voltiguants 
and recharge your health if you need to.  Proceed down the hall.  Use grenades 
to take out the next two turrets.  Throw one right between them for maximum 
efficiency.  Now there are two turrets on the other side of the green crates.  
You can get one trough a crack with a double blast from the shotgun.  The other 
is taken care of with a grenade toss over the crates.  Now break the glass on 
the blast door, as headcrabs will spawn near you and thus saving you ammo as 
they get caught on the other side.  Now jump over the crates and slowly proceed
over the floor because the floor is wet.  Now as you come around the corner 
issue two double blasts from the shotgun into the turrets, on each.

Use the health station if you need to and now proceed into the next room.  A 
scientist will run to the marine and the marine will attack the scientist.  
Well, that wasn't polite!  Anyway he will attack you too as you are a scientist
too.  So dispatch him with the shotgun and grab his ammo and gun, get on the 
elevator and turn around.  More marines will attack you when you come out so 
quickly dispatch them all and proceed through to the next corridor, near the 
top.  There is also a health station on the top level, use it if you need to.

This next room is also swarming with marines so kill them all and proceed.  
These marines will use grenades a lot so be extra careful.  Use the health 
station and get on the elevator labeled "Surface Access".  Now you will hear
explosions and there is a helicopter flying around, from which many marines 
are descending.  Run to the bunker in the center of the area killing any 
marines that you may encounter, get on the ladder and climb down.

Get whatever you need from the HEV and health stations and go out the door here
two marines will rappel into the shaft and fire at you.  Kill them and go down 
the ladders to the big vent shaft at the bottom.  Enter it and you will find a 
large fan at the end.  The first and second shafts don't contain much only some
ammo and a health station and they also threw in a headcrab just for fun in the 
first one.  Unless you need ammo or health drop down on the right side, 
diagonally from where the ladder is.  Enter the shaft on the bottom and proceed 
forward, you will find that you did a complete circle from where this part 
started.  Anyway listen to the scientist's advice and open the silo access door
Get anything that is left from the HEV and health stations and proceed down the 
hall.

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