Half-Life - We've got hostiles
1,302 views · Published 19 March 2014 · 8:35 · Indexed 21 October 2026
Channel: Ross Mahon · 2014 · Gaming
When the doors open you will see a scientist frantically trying to reach the security guard in the other room, but he will get attacked by a madman. Ignore the scientist and he will go get himself killed, which is to your benefit, although it seems sick to say. For now just charge up your suit and health and proceed to where the scientist was killed. Run through the trip wires and quickly duck behind a box. Kill the two headcrabs that spawn and then push the box so that you can get close to the turret without getting harmed. Jump out from behind it and quickly pump a shotgun shell into the top part of it. Now break open the boxes if you wish for a power cell. Head crabs will spawn one at a time so get out of here before you waste a lot of ammo. Jump over the tripmine and crouch under the next one. Kill the two voltiguants and recharge your health if you need to. Proceed down the hall. Use grenades to take out the next two turrets. Throw one right between them for maximum efficiency. Now there are two turrets on the other side of the green crates. You can get one trough a crack with a double blast from the shotgun. The other is taken care of with a grenade toss over the crates. Now break the glass on the blast door, as headcrabs will spawn near you and thus saving you ammo as they get caught on the other side. Now jump over the crates and slowly proceed over the floor because the floor is wet. Now as you come around the corner issue two double blasts from the shotgun into the turrets, on each. Use the health station if you need to and now proceed into the next room. A scientist will run to the marine and the marine will attack the scientist. Well, that wasn't polite! Anyway he will attack you too as you are a scientist too. So dispatch him with the shotgun and grab his ammo and gun, get on the elevator and turn around. More marines will attack you when you come out so quickly dispatch them all and proceed through to the next corridor, near the top. There is also a health station on the top level, use it if you need to. This next room is also swarming with marines so kill them all and proceed. These marines will use grenades a lot so be extra careful. Use the health station and get on the elevator labeled "Surface Access". Now you will hear explosions and there is a helicopter flying around, from which many marines are descending. Run to the bunker in the center of the area killing any marines that you may encounter, get on the ladder and climb down. Get whatever you need from the HEV and health stations and go out the door here two marines will rappel into the shaft and fire at you. Kill them and go down the ladders to the big vent shaft at the bottom. Enter it and you will find a large fan at the end. The first and second shafts don't contain much only some ammo and a health station and they also threw in a headcrab just for fun in the first one. Unless you need ammo or health drop down on the right side, diagonally from where the ladder is. Enter the shaft on the bottom and proceed forward, you will find that you did a complete circle from where this part started. Anyway listen to the scientist's advice and open the silo access door Get anything that is left from the HEV and health stations and proceed down the hall.