ITB Afterburner/Exhaust Plume Test in LightWave
768 views · Published 18 March 2008 · 0:09 · Indexed 29 September 2026
Channel: Into The Black · 2008 · Film & Animation
I'm testing this concept to be used in realtime on Shader Model 2 cards. Exhaust plumes in LightWave using discs and cylinders, cylindrical UV map. Color map is "Essence of Fire" from Genetica. Transparency maps and glow.