ITB Afterburner/Exhaust Plume Test in LightWave

768 views · Published 18 March 2008 · 0:09 · Indexed 29 September 2026

Channel: Into The Black · 2008 · Film & Animation

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I'm testing this concept to be used in realtime on Shader Model 2 cards. 

Exhaust plumes in LightWave using discs and cylinders,  cylindrical UV map.  Color map is "Essence of Fire" from Genetica.  Transparency maps and glow.

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