Shantae Half-Genie Hero: Zany's Playthrough Part 1

275 views · Published 30 December 2016 · 40:48 · Indexed 19 October 2026

Channel: ZanyWitch7 · 2016 · Gaming

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Enjoy! Just a FYI: As far as the audio hiccups that are noticeable here. I believe they are from the game itself and not my video clips. The game gets a little behind with the audio whenever you begin a level and just needs a little time to catch up.

This is a first for me on a couple of occasions. My first dip into a Shantae game (still need to get to Pirate's Curse), my first look at a indie crowed-funded game (I'll wait until Shovel Knight has all its DLC released before I play that game at this point), and my first playthrough for me to attempt-- keyword: ATTEMPT-- to render at 60fps. With only brief research on the internet and the trail version of a top-of-the-line video editor, we'll just have to see if I can pull it off and it turns out well. Because hey, with how this game looks, I think I outta try and give it a little more effort in the presentation department than I normally do with my other stuff. Also since I didn't back this game up during its kickstarter and could only get the Wii U retail version, I had to wait a while longer than most other people to haul buns and make this playthrough ASAP. Hope you like this.

This playthrough is done in Hero Mode. It basically lets you start the game with the five mandatory animal transformations already available, but not with their additional abilities. Those still need to be collected.

Timeline for this part.
File start and dream sequence 00:00
Scuttle Town Hub Area Start 02:39
Main Street: first section 06:44
Main Street: scorched downtown 10:40
Boss 1: Tinkerslug 15:11
Hub Business 17:49
Mermaid Falls 20:50
(I know I could just use the Harpy to fly past all these levels, but I'd rather not do that on my first run though the levels for the platforming experience.)
Mermaid Factory (wait, what?!) 26:07
Chute Slide 34:57
Boss 2: Giga Mermaid 37:00
(Guys, I think Wayforward is trying to tell me something. It's been in the back of my mind ever since I played Mighty Switch Force years back and this part's bringing that thought up front again!)

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