South Park Stick Of Truth #14 - NEW EVIL!
3,418 views · Published 13 April 2014 · 29:45 · Indexed 25 October 2026
Channel: iAmCrunchy1 · 2014 · Gaming
Leave a like for more South Park! http://www.youtube.com/subscription_center?add_user=iAmCrunchy1 Episode 13: https://www.youtube.com/watch?v=QJrwKHssIvg Don't Miss An Episode! (South Park Playlist): https://www.youtube.com/playlist?list=PLHvsb6lDUa1F7bYCmjYNyCHngIzFebGWP My Twitch!: http://www.twitch.tv/iamcrunchy1 My Twitter!: https://twitter.com/iAmCrunchyy / @iAmCrunchyy Check out my bros! (MiniCrunchy): www.youtube.com/user/minicrunchyuno (CaliNigg): www.youtube.com/user/CaliNigg408 (Birk): www.youtube.com/user/Birkgames1 South Park Stick Of Truth (Background) The game will take place predominantly within the town of South Park, where the children are all caught up in live-action role-playing. The player takes on the role of a new kid in town, joining in their game and ultimately making friends with the characters on the show. Because Trey Parker and Matt Stone do not like talking protagonists, the player character will be silent, better allowing the player to identify with their character. The game world is two-dimensional, but divergent paths will take the player into the foreground or background, allowing greater freedom of movement while preserving the two-dimensional feel of the show. Platformer elements will be absent from the game; jumping was trialled, but ultimately shelved early on in development. The game will feature turn-based combat similar to the kind seen in the Paper Mario and Final Fantasy games. However, fighting also has a timing component to it, with well-timed successive inputs resulting in larger combos or more successful defending. Weapons can also be augmented in a style similar to Final Fantasy VII, through different upgrades such as "fire", "electricity" or "poison." There will also be a summoning system, allowing the player to summon other characters to help in battle. Most battles will involve the player and his party against a group of enemies. Players will also control all members of their party so that they can remain in control throughout combat. Fitting in with the theme of South Park, all weapons, armor, and gear will look as if they were created or found by children. Obsidian says one can expect to see weapons such as rolling pins and wooden swords, and armor such as football helmets and pasta strainers. The combat of the game is described as, in essence, "kids being kids" (i.e. "little bastards"), with lots of "juvenile violence" with "unsafe toys" - including flaming tennis balls, gardening implements and ninja stars. Because the game aims to emulate the South Park style, typical role-playing quests wherein the player is sent to a cave to retrieve some lost artifact wouldn't be thematically appropriate. Quests will be more grounded within the South Park canon, with one example being retrieving Kung Pao chicken from City Wok for Cartman. The way to City Wok may be imagined into something else, but the emphasis remains on making the player feel as if they are in the South Park universe. In this capacity, Stone and Parker have taken a direct role in the direction of the game's plot and general atmosphere. Currently disclosed items include "health and mana potions" such as sodas and speed-augmenting items such as Tweek's coffee. Weapons include hammers, bow and arrows, crutches, baseball bats, staffs, dodgeballs, golf clubs, swords, shovels, sickles, and etc. Items can be picked up from fallen enemies, bought, and taken from other things. Although few details have been released, it appears that there will be multiple collectables throughout South Park.
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