Lightwave - First Wormhole Attempt
1,368 views · Published 10 December 2008 · 0:31 · Indexed 29 September 2026
Channel: Into The Black · 2008 · Film & Animation
This is an attempt at a wormhole. 3 concentric, flared cylinders with UV animation and gradients for the transparency, similar to the afterburner effect. For some reason it creates a weird hairline artifact through the X-axis, and some texture distortion that would be more typical of on-the-fly cylinder-mapping (this is UV unwrapped). Neither of these artifacts appear in Layout, only during the final render. Not sure what to do about it yet. UPDATE: The X-axis artifact disappears when the camera is moved away from the X plane. And the other texture noise seems to be Z-fighting. When each wormhole layer is rendered separately, there is no noise. UPDATE2: Fixed in a later version by breaking out 3 separate passes for the wormhole and compositing in Fusion.