Murkmire PTS 4.2.3: An Analysis

2,264 views · Published 8 October 2018 · 16:13 · Indexed 4 November 2026

Channel: t3hasiangod · 2018 · Gaming

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In this video, we'll be discussing the changes made in PTS patch 4.2.3 and their implications on primarily PvE, but also touch upon PvP as well. 

The official release date is October 22nd, so we have 1 more PTS patch and then the changes from the last PTS patch to live. So in total, two more sets of patch notes to go.

In summary, Relequen will no longer proc anything that requires a melee hit and Siroria will maintain the Spell Damage on the back bar as a front bar set. This is a very small nerf to stamina DPS (probably around 1k or so max), and overall not a change to magicka DPS. Stamina DPS will likely be swapping back to Velidreth as their monster helm of choice, and builds that used Ravager will likely swap to Briarheart, Advancing Yokeda, or Veiled Heritance. The Siroria changes open up some flexibility for some classes, primarily Nightblades, Templars, and Dragonknights. We can now run Master Architect and Siroria without having to change our bars around, and Dragonknights can now use Elf Bane on body and Siroria front bar with no issues. 

Hardened Ward and Dampen Magic have a 50 percent health cap instead of 40 percent. This may make them worth running over Empowered or Harness Magicka for PvE, depending on the specific trial/fight.

For PvP, they fixed the Battle Spirit issue, so I will be going into Cyrodiil on the PTS to see how these changes affect shield stacking. They've also changed how Soldier of Anguish worked as well. Please let me know in the comments how you guys think this will play out for PvP.

Link to full patch notes: https://forums.elderscrollsonline.com/en/discussion/439794/pts-patch-notes-v4-2-3

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