WINTER IS COMING! | Ostriv - FIRST LOOK | Episode 1

526 views · Published 31 October 2017 · 27:38 · Indexed 1 November 2026

Channel: JaWoodle · 2017 · Gaming

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No warning, no signs, nothing. Just BAM! Frozen to death!

Ostriv is a new indie town building game that has been developed by ONE GUY! I saw it and immediately needed to play it.

Everything seems pretty straight forward. Houses for people, forester for wood... but nobody told me that Winter would drop in a heartbeat and everyone would die!

I mean... -cough-... everything is fine!

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Ostriv puts you in a role of a governor of an 18th century town to challenge your creative skills and management abilities. Dive into the story mode and decide the fate of your country, or just build your cities for fun in sandbox mode.

Main features:

Create your cities, trade with neighboring towns by land or distant countries by sea, define taxes and policies, and watch as Ostriv's world reacts to your decisions in a natural way.

The game utilizes a custom engine written from scratch to allow for the most detailed simulation, including seamless seasons change, influences on environment, economy simulation, and realistic human behavior.

Every citizen is an individual who has their own motivation and set of abilities. Thus each playthrough creates a plenty of unique life stories.

Watch your people arrange their lives in your town: make families, choose jobs based on their skills, produce and sell goods to each other, and move up the social ladder.

They can also resort to violence and crime when their needs are not fulfilled. 

Created solely by one man, the game keeps its style consistent with the author's vision. Inspired by Ukrainian culture, Ostriv delivers a unique Eastern European feel never shown in city-building games before. 

Create your own levels, buildings, scenarios, or even develop a full-scale campaign. Share your creations with the community or download mods made by other players on the Steam Workshop.

Don't forget to subscribe for a newsletter on official website ostrivgame.com!

Ostriv aims to raise the bar of city-building experience by adding a huge amount of possibilities and removing annoying limitations. It allows for truly organic town layouts without grid and angle restrictions on a three-dimensional landscape. The goal is to make player’s creations to become alive and believable communities where real-life problems would arise, thus making late game a new challenge rather than a repetitive chore.

You can watch the development of this masterpiece from afar on Facebook and Twitter or you can join by purchasing an alpha and help by providing your awesome (or, even better, awful) feedback!

The current alpha contains 26 basic buildings, 3 maps, advanced farming with crop rotation and ploughing, organic dirt roads modeling, dynamically changing seasons, basic trading by land and some other things you would expect from a city-building game.

A lot of things are yet to be done. Check out the current roadmap to see what’s planned to add before Ostriv would become a finished game.

roadmap

campaign (story mode)
improved trading: trade by sea and by river, negotiations, discounts, reputation
more statistics(production, consumption, trade etc.)
more production chains
education, religion, entertainment
graveyards
crime, justice and security
more types of housing(row houses etc.)
more types of bridges, paved roads
pigs, sheep, chicks, orchards, more crop types
more sound effects and music
improved graphics and optimized performance for bigger cities
Linux (and maybe Mac) support
weather effects
improved navigation
cats and dogs
more believable behaviors, social activities, animations
more realistic products consumption, real demand for food variety
products quality, spoilage
worker experience, sharing experience, manager skills
private businesses
vehicles wearing out
more town hall functionality : advisors, policies, personnel management
more maps with different landscape types
ability to select camp position
better tree models
better UI
more languages
complete game manual and in-game tips
more options, customizable key bindings
customizable building colors, ornamentation
customizable building forms, free-form fields
modding support (level editor, building editor)

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Don't forget to leave your comments below! Tell me what you're thinking... everything... your deepest darkest secrets!

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Title music: Dance Distinction - Sebastien Greenberg

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