Side Op 113: Eli's Challenge \ MGS5 PS4 Pro Gameplay

723 views · Published 30 July 2018 · 14:43 · Indexed 4 November 2026

Channel: ƒ r u 7 7 y · 2018 · Gaming

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113. Eli's Challenge

The fight against Eli takes place on the second deck of the R&D Platform. Eli is not a tough opponent but he does have some tricky moves up his sleeve:

STUN GRENADE: He'll toss one in front of Snake, which disrupts his vision and can allow Eli to run up from behind with an attack. Dive away as soon as the red grenade symbol appears!

PETROL BOMB: Eli will also toss Petrol bombs which cause Snake to catch fire. Quickly dive on the ground to put the flames out.

MACHETE SWING: Eli will do a two-hit combo on Snake which does a lot of damage. Use the counter on Eli to avoid this attack.

The fight is similar to the battle in Mission 23 except Eli is far more inclined to hide and wait for Snake to slip up. Using the Sonar Arm can give you a huge advantage, allowing Snake to pinpoint Eli's hiding spot and easily sneak up behind him for a knockdown.

Knock down Eli four times to complete the mission. Defeating Eli rewards Snake with the Conch Shell Key Item, which allows for the Fulton Extraction of Children and development of the Petrol Bomb.

Metal Gear Solid V: The Phantom Pain is an action-adventure stealth game developed by Kojima Productions and published by Konami. It was released worldwide for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on September 1, 2015. It is the ninth installment in the series that was directed, written and designed by Hideo Kojima following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year, as well as his final work at Konami.

Set in 1984, nine years after the events of Ground Zeroes and a decade before the events of the original Metal Gear, the story follows mercenary leader Punished "Venom" Snake as he ventures into Soviet-occupied Afghanistan and the Angola–Zaire border region to exact revenge on the people who destroyed his forces and came close to killing him during the climax of Ground Zeroes. It carries over the tagline of Tactical Espionage Operations first used in Metal Gear Solid: Peace Walker.

The Phantom Pain was critically acclaimed upon release, with its gameplay drawing praise for featuring a variety of mechanics and interconnected systems which allow a high degree of player freedom in approaching objectives. While the story was acknowledged for its emotional power and exploration of mature themes, it drew criticism from some critics for its lack of focus, with further scrutiny over its second half and ending that left several plot points unresolved; this was linked to conclusive evidence of removed content, which led some to suggest that the game was released unfinished. Despite this, The Phantom Pain received perfect review scores from several publications and was described by some critics to be the greatest stealth game of all time. A complete edition which bundles The Phantom Pain and Ground Zeroes together, titled Metal Gear Solid V: The Definitive Experience, was released in October 2016.

Metal Gear Solid V: The Phantom Pain is an action-adventure, stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world environment. The gameplay elements were largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards, and remaining undetected. Included in Snake's repertoire are binoculars, maps, a variety of weapons, explosives, and stealth-based items such as cardboard boxes and decoys. Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies. Players may traverse the game world with vehicles such as jeeps and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous, occasionally, players can opt to go rock climbing as a shortcut. They may call for helicopter support against enemy soldiers or request airstrikes that can bomb the target area or change the current weather. Snake can call on AI companions—including Quiet, a silent female sniper with supernatural abilities; D-Horse, a horse with a customizable saddle for carrying more equipment in the field; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and D-Dog, a wolf pup raised and trained on the new Mother Base to assist him in the field. The companions' abilities and their effectiveness will depend on the player's relationship with them. There is a large emphasis ba

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