Star Citizen - Hornet F7CS Ghost - Arena Commander 1.0

4,023 views · Published 25 December 2014 · 5:41 · Indexed 2 October 2026

Channel: BoredGamer · 2014 · Gaming

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Star Citizen - Hornet F7CS Ghost - Arena Commander 1.0 
I've had the opportunity to fly the Hornet F7CS Ghost, with and without weapons in a variety of modes. She is an amazing looking Covert Ops version of the Hornet Dog Fighter, but how does she perform in AC1.0

Through a combination of low-emission drives, low-draw weapons, and Void Armor technology capable of diffusing scans, the F7C-S Ghost is built for the pilot who wants to keep a low profile. The Ghost is capable of slipping past the most ardent of observers to accomplish whatever goal you need to accomplish. Don't worry, we won't ask.

The Ghost has a lower resting EM of about 130 than the other ships in AC1.0
And seems to burn a lot cooler in the IR range too
As with all the hornets her cockpit visablility could be better, there is so much stuff going on here and reinforcing to the cockpit.

This Stealth F7CS ship can't attach the ball turret that some of the other hornets have, so it does drop some combat ability but it's a stealth ship. It is very good at avoiding missiles and being able to engage when it wants to. And not being targeted by sensors a lot of the time.

In the hands of a skilful pilot you can really bring the fight to other's when you want you!
But escaping is hard, now this might just be me, or the fact that the equipment isn't available yet to make escape easy, or due to the max speed of the F7CS

She flys pretty much the same as the the other hornets, handling wise.
The 200 Max Speed is fine as long as your pray is slower than you or you get the first strike
The Hornets can't really strafe fight & they aren't as agile as I would like. But even without the ball turret, they can bring a good amount of weaponry to bear on targets.
Not having the ball turret will allow you to mount some more power consuming weapons if you have them available.

The problem is that in AC1.0 I don't think this ships full potential can be utilised, she is going to be a great covert ops & ambush ship. Able to slip past obsticals or evade them. In Vanduul Swarm or PVP in Arena Commander a more active approach is nessecary.

Amazing ship tho! And it does look cool!

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Star Citizen - Hornet F7CS Ghost - Arena Commander 1.0
Star Citizen - Hornet F7CS Ghost - Arena Commander 1.0
Star Citizen - Hornet F7CS Ghost - Arena Commander 1.0

http://www.youtube.com/watch?v=wY8QlMrRkwA&list=PLEq9W3I6b0wXqQSt1vjGUEh4fgLyKE-HG&index=1
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http://www.youtube.com/watch?v=YFzR50UTPuM&list=PLEq9W3I6b0wUrllKhXzCdNFTleoNTk7iB&index=2
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