New Super Mario Bros U. - Rock Candy Mines

4,200 views · Published 27 August 2016 · 1:02:27 · Indexed 20 September 2026

Channel: Saestrol · 2016 · Gaming

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I don't know about you, but Rock Candy was always a tough treat to eat. Seriously, the naive kid you might have been would bite straight into it and impale your poor gums or something equally painful...

Anyway, World 6 Throws some new mechanics, including a switch on the world Map to change which paths you can take. To keep things fresh though, we find two tower stages. There's also a bunch of goofy moments and minor editing since it's actually pretty easy to miss a star coin or an exit.

Note: The interruption during stage 4 was room service (as we recorded this in a hotel). The Interruption in the tower was from a random alarm on my phone. 

6-1: Fuzzy Hilltop - 02:27
6-2: Porcupuffer Falls - 06:46
6-Tower: Grinding Stone Tower - 11:00
6-4: Light Blocks, Dark Tower - 18:12
6-3: Waddlewing's Nest - 23-02
6-5 Walking Piranha Plants!- 28:38
6-6: Thrilling Spine Coaster - 36:14
6-Tower: Screwtop Tower - 38:50
6-7: Shifting Floor Cave - 47:43
6-Castle: Roy's Conveyor Castle - 54:00

Player 1: Saestrol
Player 2: SuperHobbit89
Player 3: Danzonator

Took a dang long time, but I'm back. Well sort-of. I'll come up with an explanation later. Right-now, this is top priority.

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