Kakutou Densetsu: マーコ vs The Ox and Monkey.

649 views · Published 8 October 2008 · 2:30 · Indexed 20 September 2026

Channel: Swordsage · 2008 · Gaming

Watch on YouTube

And I thought the last fight against these guys was rough....

This time I go after them without my crew behind me.  Suffice to say, it took me several tries to finally be able to beat them consistently... and even now it's still not easy.  But PolarIceAge was able to do it, so I figured, why not me?

(his fight is here if you want to see it: http://www.youtube.com/watch?v=91ld1hVcdHU 

Still, I think it might be a bit easier to beat them with his character than mine, since his does more damage at close range, and I have to run around like a lunatic to perform my best damaging move.  Still, at least it kept me mobile.

If you ever decided to take these two characters on, some tips:

 - 1: NEVER STAY STILL!! Keep moving.
 - 2: Make sure your reflexes and timing are at an all time high before taking these two on, otherwise you won't have a ghost of a chance against them.
 - 3: As PolarIceAge advises, try to get rid of Monkey first.  His speed is really annoying, and with his high kick stat, it's also pretty dangerous as well.  If you get rid of him first, then beating the slower yet mighty Ox becomes much easier, since he won't have Speedy Gonzalez to save him when he's getting beaten up.
 - 4: Once you have an opening, BE AGGRESSIVE!  These guys take a hell of a lot of hits to beat (if your characters don't have super stats that is), so you really need to pour on the damage when you can.  When you see an opening, pounce on them immediately.  This also goes for when they try a team up attack... if you're close enough to reach out and hit them when they try one, DO IT!  You can usually get free hits that way.
 - 5: Remember that old step up/step down while attacking trick we used to use in other beat em ups?  It's your best friend here... when they give you a chance to do it that is.

Anyways, hope you enjoy this.

(By the way, I am aware of the wall not being lined up correctly, but actually this is the best way I can set up this stage.  For those in the know, this stage is based on Stage 12, so the part of the wall that you see them going into is actually the open part of the fence in Stage 12.  I knew this would be a problem, but I really, really wanted to make a wider stage than the usual Stage 8 variants.  Man, I really hope we bump into someone who knows how to work with the scripts in this game...)

More from this channel