FFXII Ashe Solo Part 136 Ashe vs Wraith

373 views · Published 1 April 2009 · 1:31 · Indexed 20 September 2026

Channel: Scotty's HD Gaming Channel! · 2009 · Gaming

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Ashe Solo FINAL FANTASY XII Ashe battles Wraith

Final Fantasy XII Mark 
Wraith  

Stats  
Level  Evade %  
9  1  
HP  MP  
5146  600  
Power  Defense  
20  7  
Magic Power  Magic Defense  
13  10  
 
Japanese  レイス  
Romaji  Reisu  
Location(s)  Garamsythe Waterway
(Overflow Cloaca)  
Bestiary Location Marks  
LP Awarded  5  
Common Steal  Glass Jewel  
Uncommon Steal  Dark Magicite  
Rare Steal  Hi-Potion  
Common Poach  none  
Rare Poach none  
High Drop  none  
Medium Drop  none  
Low Drop  none  
Very Low Drop  none  
Resistant to  N/A  
Weak Against  Thunder  
Absorbs  Ice  

Immune to  Death, Petrify, Doom, Sleep, Disease, Poison, Lure, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Renew, Charm, Achilles, Wither, Addle  

Attack(s)  (6-hit max)  

Abilities  Blizzard, Blind, Dark, Doom, Sleep Touch, Poison Touch  

Innate abilities  Safety, Null Knockback, Resist Guns & Measures, Piercing Magic, Adrenaline, Attack Plus, HP Devour
If HP 50% - Parry,
If HP 20% - Magic CT = 0  

Additional Info  N/A

Hunt 04: Waterway Haunting
Petitioner: Milha
Petitioner's Location: Rabanastre (Lowtown) 

Saw bill posted for the hunting of a wraith (Rank I). The petitioner is Milha in the North Sprawl in Rabanastre's Lowtown. 
Hunt accepted. Milha explains that a child has locked himself in an abandoned house, for fear of ghosts. The wraith is to be found in the Garamsythe Waterway near the entrance from Lowtown. 
Wraith defeated! Report to Milha in the North Sprawl of Rabanastre's Lowtown. 
Hunt reported to Milha. The child did come out of hiding, but it wasn't Milha's... 

Bestiary Entry
Genus: Rank I Mark
Classification: Ghost 

"Being an undead Horror, appearing quite suddenly in the Garamsythe Waterway to terrorize those who venture near. It is said Wraiths are the Coalescence of the lingering Regrets of those who perished in a tragic Accident during the Waterway's Construction. Many of those who died were Fathers, and their Thoughts for their Sons and Daughters cause this Creature to appear most often near Children. A Woman, worried for a frightened Child, posted a Bill for this Mark." 

Battle
Stock up on Antidotes and Potions; this is to rid of its Poison attacks, and Potions to help cure party members or dealing damage to the Wraith. Remember that the Wraith is undead and curative spells and items can deplete its HP fast. 

Immediately when Wraith shows itself, it will cast Doom at random - this can usually miss - until all party members are affected. When everyone is Doomed, it will then switch to physical attacks, which can inflict Poison or Sleep or even a touch of both. At Critical HP, Wraith will start using magic attacks like Dark and Blizzard. However, the one strategic disadvantage of the Wraith is that once it is inflicted with Silence, it's basically harmless; it can only use Doom and physically attack you. If you've got enough LP, try getting Remedy Lore which can cure Doom. Using Silent Shot with Balthier's gun, or Silence itself, will help speed up the battle and then to your eventual reward! 

Rewards: 

500 gil 
Gauntlets 
Ether

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