Super Smash Bros. Melee - All-Star | Jigglypuff

3,812 views · Published 17 June 2015 · 14:45 · Indexed 23 October 2026

Channel: Thomas J. Ashwell · 2015 · Entertainment

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Welcome back to Super Smash Bros. Melee! In this part we continue All-Star mode by playing through it at normal difficulty with Jigglypuff!

To Unlock Jigglypuff:

- Complete Classic or Adventure Mode.

OR

- Play 50 vs. battles.

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End Screen by | https://youtube.com/GrandStarYoshi

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Super Smash Bros. Melee (Japanese:Dairantō Smash Brothers DX (大乱闘スマッシュブラザーズDX Dairantō Sumasshu Burazāzu Derakkusu?, lit. "Great Melee Smash Brothers DX", with "DX" pronounced as "deluxe")), often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the second game in the Super Smash Bros. series, following the first game released for Nintendo 64 in 1999. HAL Laboratory developed the game, with Masahiro Sakurai as head of production.

The game features characters from Nintendo video game franchises such as Mario, The Legend of Zelda, and Pokémon. The stages and gameplay modes make references to, or take their designs from, popular games released by Nintendo. Melee 's gameplay system offers an unorthodox approach to the fighting game genre with a counter that measures damage with percentages, rather than the health bar traditionally seen in most fighting games. It builds on the first game's broad appeal by adding new features related to gameplay and playable characters. Following the popularity of its multiplayer gameplay, Melee has been featured in several multiplayer gaming tournaments and is still the most popular Smash title for competitive play.

The game received universal acclaim from the media, as well as awards and acknowledgements from gaming publications. It achieved strong sales upon release, and is the GameCube's best-selling game, with more than 7 million copies sold as of March 10, 2008.

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