Let's Play Neverwinter Nights 92: Suddenly, Fighters
4,684 views · Published 31 October 2015 · 20:28 · Indexed 17 October 2026
Channel: Kikoskia · 2015 · Gaming
In this video we decide to make our way to the Green Griffin Inn in search of the final quests before we head to Luskan. After all, once we head into Luskan we won't be able to do these quests anymore. While wizards end up becoming exceptionally powerful at later levels in D&D fighters always present a threat for one particular reason: they don't need any time to use buff spells or prepare for combat besides equipping their weapons and armour. Normally when you encounter a fighter they're already prepared for combat and so they can catch you off guard, charging right up to you and beginning to attack. A fighter that has a high attack bonus and damage can deal a lot of damage very quickly, something that tends to only escalate as you get higher in level. AC typically has less of an effect when your opponents have +22 to hit and when they deal 15 damage before they roll per hit it's a matter of time before they kill you. Fighters are best countered by casting spells that play to their weakness, their typically low will save scores. If you can't do that they're best dealt with at range. if they get close, you can distract them with summoned monsters. If you can't do any of that, it's time to use your consumables (potions, wands and scrolls) and the heavy hitting spells in the hopes you outpace their damage. And if a group of fighters encounter a wizard when he's very low on spells the wizard is in serious trouble indeed.
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