[Super Mario Maker Puzzle] One Screen Puzzle #17 by Smash boss

139 views · Published 31 May 2017 · 2:20 · Indexed 11 October 2026

Channel: chuckywang · 2017 · Gaming

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Course ID: B4F3-0000-0322-FA30
Bookmark: https://supermariomakerbookmark.nintendo.net/courses/B4F3-0000-0322-FA30

The trickiest part of this puzzle is figuring out how to reach the POW block. You have to use the trick that stops your spring jump when you throw an item, in this case a P-Switch. I have seen this trick in kayashima puzzles before, and even in an earlier Smash boss puzzle, so I was very familiar with it. However, by far the hardest part of the level to execute was getting the koopa shell with koopaling inside. I eventually found an easier (though not easy) setup by standing on the POW block so the jump to the ledge with the koopa wasn't as high.

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