The Beginning of Pain | SFM Test

2,337 views · Published 9 February 2016 · 0:13 · Indexed 10 November 2026

Channel: Noobkin · 2016 · Film & Animation

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After some very helpful pointers from dragon-V0942 (a.k.a. MicSet), I was able to produce an effective idle animation for the Heavy. 

I cheated a bit for the Scout and loaded in his selection screen idle animation, and used the figure positioning for when he holds his bat.

I also went a step further and animated something extra on the Scout using the graph editor, had another go at getting the lip syncing right, animated a moving camera and played around with a lighting effect.

Overall, this is WAY better than my first attempt, but there were still a few things I didn't get right, such a constant idle animation on both models, but I think I have an idea on how to do that in future.

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