Secondary Tank & Some Tips - Keeping it Broad Sided

605 views · Published 16 September 2012 · 7:38 · Indexed 4 October 2026

Channel: Itziclinic · 2012 · Gaming

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Hey all, Adhoc and Algae at it some more!

This record we're actually up to some good. I go off on a tangent initially and fathom game mechanics. And then, most excitingly, we were too lazy to purchase and test all of the current factions weapons and shoot at target points, so we just recorded the weapons we used (FPC+HRB) in one of the most commonly vulnerable striking points (sides). After that, we show mostly tips and planning during segments of gameplay--not all of them end well. 

Many posts have made me feel that we're presenting a bad image by showing instances where we win against all odds--most of them being against
 1/2 piloted MBT's. This goes against the player's full-time experience where we actually do lose (we do). The tons of patrolling is boring. Out-ranging into air columns is just saddening. When we do find armor fights, we get very excited and try our best. Not all columns are full of proper tankers, however, so it's difficult to find the good fights even amongst large armor engagements. 

We just keep on searching for them--and either win or completely lose to them. It's very tumultuous and very engaging. Skilled fights are something that losing to a zerg couldn't teach us. I at least feel useful dying to opponents who show serious effort. We can learn from that, and we'll see you next time.

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