KH2FM - Day 52 Progress on Moveset for Soraikosan's Vanitas (Vanitas VS Lexaeus)
2,090 views · Published 18 May 2018 · 10:22 · Indexed 20 September 2026
Channel: Xaddgx Absol Brasse (Mod Creator) · 2018 · Gaming
Soraikosan's Vanitas: https://www.youtube.com/watch?v=NOMx_0HSIl4 Soraikosan's channel: https://www.youtube.com/user/SoraikoSan/ Disgustor's channel: https://www.youtube.com/channel/UCNZWIUgF7j27wrtHk6zfYxQ VladVidya's channel: https://www.youtube.com/user/SoraHatesFangirls1/ Rikux3's channel: https://www.youtube.com/channel/UCoqndYtNuqGL2C1HGt3ZZEg Let's do something a little fun with this moveset. I will take you all along the journey of creating this unique Vanitas moveset by posting progress after each day I work on it. Music: Kingdom Hearts RE: Chain of Memories - Hollow Bastion Kingdom Hearts 2.5 - Scherzo di Notte Kingdom Hearts: Birth by Sleep - Black Powder Day 52 additions: Vanitas Remnant [Final Form]: Timing for walk dash changed. [0:29] Siege Master (First Aerial) changes: Less floaty. Fixed some disjointed hitboxes. Added RC that will trigger it again, leading you to finishers. [1:03] Can now also be triggered by Aerial Blizzaga, leading you to finishers. [1:03] Flurry of Blades (Second Aerial and Aerial Firaga) changes: Slightly floatier. [1:11] Hits are critical knockbacks that keep the opponent locked in the air. [2:52] Agonizing Axis (Single-target Aerial Finisher) no longer has a disjointed hitbox at the end. The End of All (AOE Aerial Finisher) changes: Hitboxes altered. [3:23] Invincibility when you start flying upwards. [8:41] Less revenge value added. Keyblade effects changed. [1:46] Can now also be triggered by Aerial Curaga. [2:04] Q: Will you change the Drive Forms of Vanitas? A: I have plans for Limit, Final, and Anti Form currently. The rest are being omitted from the playthrough. Q: Will Vanitas be given the X-blade as well? A: I am unsure if Soraiko is still working on the X-blade. Q: Why does this attack look strange/why does this not combo well/why is he glitching? A: "Day [number] *******Progress******* on Moveset for Soraikosan's Vanitas." Q: Will you make the effects of Vanitas look like darkness? A: Yes, once the moveset itself is finished. Q: What happens when Vanitas is in a cutscene? A: The low-poly version of Sora in cutscenes becomes Vanitas. However, the high-poly version of Sora loads because there is no Vanitas model for that. Q: Will you make a tutorial on how to use Vanitas when he is finished? A: Yes. Q: Are you releasing this when it's finished? A: Yes. Why would I make a tutorial on how to use the character and then not release it? Q: Can you level up? A: Yes, but this is being balanced for LV1 Critical Mode. Q: Do Reaction Commands work? A: Yes, everything that works for normal Sora will work for Vanitas. Q: Will there be world-specific costumes? A: No. Timeless River does force someone to be black and white, though. Q: When will the mod be finished? A: When it is. This takes a lot of time. Q: What is the end goal of this? A: To make a fun moveset with many combo options that also feels more violent, thereby making Vanitas feel like more than a texture/vertex edit. Additionally, I am attempting to balance this for level 1 CM playthroughs. I have plans beyond this, but you've entered the No Spoilers Zone. Q: What are the stats and the ability of Void Gear? A: Currently the same as Kingdom Key. Q: Can you make Vanitas Remnant? A: Sure, it'll be Final Form. Eventually.
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