Cosmic Sensation - Concept and Prototyping
299 views · Published 12 September 2010 · 1:28 · Indexed 21 October 2026
Channel: Dalai Felinto · 2010 · Science & Technology
For more details: http://www.cosmicsensation.nl It's kind of neat to prototype in Blender for a project in the Blender Game Engine. Sounds like the reverse way, but anyways. In order to understand it better: the purple blocks are people. The big hemisphere seen in the begin is only to make a black background. The actual dome is the one I see from the inside. The "curved ramps" are only going to be visible in the parts where the "ball" travels through. By visible I mean lid by neon lights on the edges. The whole art will be built on top of that, the shapes and movements here are in a "blocking" stage to give us the dimension of the right space and scale.