Cities Skylines #61 : Multiple mod semi spotlight
868 views · Published 31 July 2015 · 29:03 · Indexed 23 September 2026
Channel: Colonel Failure · 2015 · Gaming
In this episode I get to work on the new industrial complex while covering aspects of several outstanding mods - most of which have been recommended by you fine viewers. The mods mentioned in this episode : Traffic++ (6 lane route with bus lanes) by JFarias http://steamcommunity.com/sharedfiles/filedetails/?id=409184143 Precision Engineering (angles and height display) by Simie https://steamcommunity.com/sharedfiles/filedetails/?id=445589127 First Person Camera (in-vehicle viewpoint) by NLight http://steamcommunity.com/sharedfiles/filedetails/?id=406255342 Terraform Tool (land flattening) by Rollo http://steamcommunity.com/sharedfiles/filedetails/?id=411095553 What started as a standard playthrough of Cities: Skylines has now evolved into something more challenging. Having built the city up to 100,000 citizens it became apparent that I'd done a terrible job - regular plagues are wiping out the population, growth is small and traffic is abysmal. The challenge, then, is to turn the city around and build something glorious out of the ashes of the old town. Their blurb: Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky! Try Cities: Skylines for yourself: http://store.steampowered.com/app/255710/ Keep up with the latest important announcements from the Colonel. Twitter @CnlFailure
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