Final Fantasy VII - New Threat Mod v1.4 Playthrough, Part 13: Fort Condor & Lower Junon

4,586 views · Published 21 May 2016 · 39:36 · Indexed 12 November 2026

Channel: GarlandTheGreat · 2016 · Gaming

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Are we going to do all the Fort Condor battles? Off course. Does that mean we have to backtrack to Fort Condor all the time? No, there's a new teleport feature with an NPC that takes you there and back again whenever there's a battle going on. Pretty neat, but I found a little issue with it. The second battle is available as soon as you've slept, and if you go do the battle then, you will still get a notification about this battle once you've talked to Priscilla. Also, if you talk to the NPC at Fort Condor the first time and tell him to "take you back", you will not be able to leave through the front exit until you've climbed back up. No major issues, but worth mentioning.

After turning on random battles, we must backtrack to the mines to check out a new enemy and learn a new Enemy Skill, and by new I really mean new and not just one I haven't learned already. There's also a new enemy on the beaches outside Junon. Bottomswell hits hard in this one, so the best bet is to poison him and play it safe. It's kinda cheap, but otherwise, the battle would have gone on forever. Also, Priscilla no longer requires 41 breaths. A magic kiss from Cloud will wake her up.

This is a long video with some dead time you might wanna skip, so here are some short cuts:

1:43 - First Fort Condor battle
5:54 - Mythril Diver battle (new enemy)
11:00 - Learning Antipode (new enemy skill)
14:00 - Bludown battle (new enemy)
19:45 - Illuyankas battle (Bottomswell)
30:15 - Fort Condor teleport feature & second battle
36:12 - Third Fort Condor battle

Download: http://forums.qhimm.com/index.php?topic=14938.0
The creator: https://www.youtube.com/user/segachief1

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