FOSDEM 2017 | Escoria, a libre point'n'click framework using Godot Engine

2,210 views · Published 31 March 2017 · 24:47 · Indexed 22 September 2026

Channel: Godot Engine · 2017 · Science & Technology

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Julian Murgia (StraToN) from the Godot Engine documentation team presents Escoria, the libre point'n'click adventure games framework based on Godot that was released in 2016 and used among to develop the commercial game The Interactive Adventures of Dog Mendonça and Pizzaboy.

FOSDEM page: https://fosdem.org/2017/schedule/event/ogd_escoria/
Escoria repository: https://github.com/godotengine/escoria
Escoria manual: https://fr.flossmanuals.net/creating-point-and-click-games-with-escoria/what-is-point-and-click-games/

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Support Godot Engine's development on Patreon: https://www.patreon.com/godotengine

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Speaker: Julian Murgia (StraToN) – https://github.com/StraToN
Event: FOSDEM 2017
Date & Location: 5 Feb 2017, Brussels, Belgium

License: CC-BY 2.0 © 2017 Julian Murgia, FOSDEM VZW

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