FOSDEM 2017 | Escoria, a libre point'n'click framework using Godot Engine
2,210 views · Published 31 March 2017 · 24:47 · Indexed 22 September 2026
Channel: Godot Engine · 2017 · Science & Technology
Julian Murgia (StraToN) from the Godot Engine documentation team presents Escoria, the libre point'n'click adventure games framework based on Godot that was released in 2016 and used among to develop the commercial game The Interactive Adventures of Dog Mendonça and Pizzaboy. FOSDEM page: https://fosdem.org/2017/schedule/event/ogd_escoria/ Escoria repository: https://github.com/godotengine/escoria Escoria manual: https://fr.flossmanuals.net/creating-point-and-click-games-with-escoria/what-is-point-and-click-games/ -------------------------------------- Support Godot Engine's development on Patreon: https://www.patreon.com/godotengine -------------------------------------- Speaker: Julian Murgia (StraToN) – https://github.com/StraToN Event: FOSDEM 2017 Date & Location: 5 Feb 2017, Brussels, Belgium License: CC-BY 2.0 © 2017 Julian Murgia, FOSDEM VZW