CTF 4X Game (No HUD Bug in Solo PUG; No cares given)
106 views · Published 2 February 2013 · 2:55 · Indexed 4 October 2026
Channel: Itziclinic · 2013 · Gaming
I had the no HUD bug on the second foray to test a build in my CTF 4X, but did surprisingly well with it (kind of a newbie game). I clipped the beginning (me powering up and down, resetting HUD, opening/closing map, etc.) and the end after I died. It froze up a for a second, but then opened the scoreboard. This is a mech I didn't want to play, but figured it was time to finish out the CTF line (sans ilya) and break out of my comfort zone a bit. I started with Quad AC/5 but it was way too tight a fit--it still did amazing DPS. I shifted over to a STD 255 (had it on hand, originally built for 250 w/ AMS), 2x AC/10, SRM4 (1 ton), 2x Mlas, DHS, ES. It packs a punch, but it's slower than the dickens. It also throws the equivalent of an AC/20 down range every 2.5 seconds with double the crit chances and 45 salvos (90 total).