JM6-S Mastery -- "Tabard"
655 views · Published 1 April 2013 · 4:42 · Indexed 4 October 2026
Channel: Itziclinic · 2013 · Gaming
I have a feeling that I'm going to get a lot of flak for this video since a fair number of people dislike dual AC/20s, but let's have at it. I figured there wasn't much point to using the JM6 without exploring all its novel options. Dual 20's and quad 2's are both systems I've never tried, and I wanted to see how they performed. 20's offer less damage overall, but have burst for twisting and can OHKO an opponent at up to 350 meters. The quad 2s have no real burst, but will easily chew out opponents who are engaged or outranged. If you can keep them trained on target components you will kill someone just as fast as a pair of 20's could. The JM6 is a fragile thing even with full armor. It needs to mount an XL to really strut its stuff, but its side torsos are one of the easier to strike in the game. You can turn away, but good players will just hit your foils/side to access vulnerable areas. Vertical cover is your major ally, and engaging opponents who are otherwise distracted will turn out better for you in the long run. Music: Ghost by Clutch -- From the album Blast Tyrant Builds: x2 AC/20: http://mwo.smurfy-net.de/mechlab#i=67&l=3ea8944825a2283c28e332561903b5aeca04306e x4 AC/2: http://mwo.smurfy-net.de/mechlab#i=67&l=34c6bf9a5c54d1d5185f3411f4aa0d6edb93b36b Special Mention: A big shout out to the Free World's League Militia and their friendly members. They were present in several of these clips/games. If any of you are interested in being a Marik (or just playing with a variety of Marik outfits) you can check them out here. http://www.house-marik.net/